-
v3.9.9
<div style="width:100%;padding-left:30px;padding-bottom:30px;background-color:#131313;font-family:Franklin Gothic Medium;">
Added
- Added /banjoingang for family leaders to be able to ban public joins
- Added Fentanyl, and Laced Xanax
- Added Fentanyl and Xanax as a /mixdrug recipe
- Added /prisonlist for lawyers.
Fixed
- Fixed/spec not supporting world/interior/location switching, and general syncing issues with the command
- Fixed check points spazzing out
- Fixed an exploit when using /call 911 and /h to drive-by
- Fixed /joingang conflicting with other checkpoints
- Fixed being able to /fixvw when jailed, tazed, cuffed, etc
- Fixed /arrest not properly arresting suspects
- Fixed an exploit when using /dropcar
- Fixed players being assigned random name colors when joining
Changed
- Changed the death system now dictates your death hp based on what gun was used to kill you
- Changed the newbie spawn money to $50,000.
- Changed /units callsigns to white instead of light blue
Removed
- Removed the ID part of dealership labels
* Credit to Rellex, Sparke, Day, Hyaa, and Dirk for this update.
</div>
-
Hot fix for a couple things today:
- Fixed /joingang conflicting with other check-points
- Fixed /dufflebag withdraw materials exploit
-
Added
- Anti name tag/wall hacks.
Credits to the creator who is not affiliated with SARP's development team at all.
Fixed
- Inputting a valid name returns an invalid output with /mdc.
- Administrators don't have to use /spec over and over again if a player gets teleported, changes their virtual world or interior.